Dota 6.70 Ymir for gank

Posted: May 13, 2011 in Uncategorized
Ymir is a Strength hero which added to the Sentinel in DotA 6.70. This post will provide you with the Tuskarr Skill Description, the Tuskarr Guide, the Tuskarr Strategy, the Tuskarr Item Build and the Ymir the Tuskarr Skill Build.
Main Attribute: Strength
Alliance: Sentinel
Agility: 23 + 2.1             Starting Armor: 3
Intelligence: 18 + 1.7      Movement Speed: 305
Strength: 23 + 2.3          Attack Range: Melee
Ice Shards
Tuskarr compresses 5 shards of ice into a ball of frozen energy that
damages all enemies in comes in contact with. If the ball comes in
contact with an enemy hero or reaches its maximum range the shards are
released, creating a barrier that lasts for 5 seconds.
Travel AOE: 200
Cast Range: 1500
Damage: 70/140/210/280
Shards Duration: 5
Manacost: 120
Cooldown: 18/16/14/12
Note:
Shards block path
Has quite damage, but the ability to block the path is the most useful one. The range is high and allow you to harass from far away.
Snowball
Tuskarr and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball\\\’s path take damage and are briefly stunned; the final target takes 40 extra damage and 0.25 extra stun duration.
The snowball moves at the combined move speed of the heroes within.
Damage: 40/80/120/160
Stun Duration: 0.25/0.5/0.75/1.0
AOE: 200 + 40 per second
Target Cast Range: 1250
Manacost: 75
Cooldown: 40
Note: Stops traveling after 4 seconds.
A unique skill which maybe fit the best for the Christmas. Have a really long target range. A nice skill to initiate a gank.
Frozen Sigil
Tuskarr summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.
MS Slow: 10/15/20/25%
AS Slow: 30/40/50/60%
Movement Speed: 310 (Flying Unit)
Sigil HP: 300 (same as pugna’s ward)
Bounty: 90/100/110/120
Duration: 30
Cooldown: 50
Manacost: 75
Note: Spawns infront of him
A really useful skill for team battle. Will slow down the enemies on the area targeted.
Ymir the Tuskarr Ultimate
Walrus Punch
Ymir the characteristics of swing ignore dodge
Tuskarr prepares his mighty Walrus Punch; his next attack will do a critical strike and launch the victim into the air. The victim will be slowed upon landing and take damage.
Critical Strike: 2.5x (4x if the target is below 50% hp)
Landing Damage: 100/200/300
Landing Slow: 40%
Landing Slow Duration: 2/3/4 seconds
Cooldown: 18/16/14
Manacost: 50/75/100
A cool move which a little similar to Tiny’s Toss. It deals lots of damage, especially to the below 50% HP enemies.
Ymir the Tuskarr Skill Build
1. Snowball
2. Ice Shard
3. Ice Shard
4. Snowball
5. Ice Shard
6. Walrus Punch
7. Ice Shard
8. Snowball
9. Snowball
10. Frozen Sigil
11. Walrus Punch
12-14. Frozen Sigil
15. Stats
16. Walrus Punch
17-25. Stats
Snowball is for early ganking while Ice Shard is for your main nuke. Walrus always taken whenever without any question. Maximize Snowball and then Frozen Sigil.
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